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SOJ Akira · Games
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What is Akira Psycho Ball?

The best Akira game is a pinball table.

After two failures at adapting Akira directly, the third game declined to try. Akira Psycho Ball, developed by KAZe for Bandai and released for the PlayStation 2 in Japan on February 21, 2002, is a pinball game: four tables built from the film’s world, introduced by clips from the film itself. It arrived to coincide with the release of the newly remastered DVD edition.

KAZe was the right studio to retreat to: its Digital Pinball line (Last Gladiators, Necronomicon) had spent the previous console generation proving that video pinball could have weight. Psycho Ball, directed by Norio Nakagata, was the company’s last console pinball game, and the lineage shows.

Akira Psycho Ball PlayStation 2 box art
PSYCHO BALLThe European PS2 box for Akira Psycho Ball (2002), Bandai's pinball take on Neo-Tokyo, built by pinball specialists KAZe.

THE RELEASE MAP

Japan and Europe, never America
Japan · February 21, 2002
Bandai’s release rode the remastered DVD’s publicity: the film restored on disc, and the film reimagined as a playfield in the same season.
Europe · through Infogrames
Bandai’s European division translated the game and Infogrames distributed it, making Europe the only Western market to get an Akira game of this generation.
North America · indefinite hold
An American release was scheduled, then placed on indefinite hold, where it remains. The best-regarded Akira game is the one its largest market never received.

WHY PINBALL WORKED

The adaptation that fits the machine
Scenes, not story
Pinball needs places, not plot. The tables take the film’s iconography, the stadium, the city, the capsule, as architecture to bounce through, and let film clips carry the narrative in thirty-second doses between balls.
The pattern of the three
1988 made the story a book. 1994 made it a platformer. 2002 stopped adapting the story at all, and made the only Akira game nobody is embarrassed by. The Library’s other Akira game pages tell the first two stories.
The Famicom game → The Amiga and CD32 game → More from the Library →
MORE FROM THE AKIRA ARCHIVE →
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THE FIRST WORD

New pages and new pieces, first.