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THE LIBRARY

Collector guides, cover censuses, and edition answers, documented issue by issue. Every page answers one specific question, completely.

← Back to CASTLEVANIA on the Library shelf

CASTLEVANIA

22 shelfs
Symphony of the Night, complete: what should be inside the case?
A component by component guide to a complete Symphony of the Night on PlayStation, in Japanese and US form, including black label and reissue checks.
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Rondo of Blood on PC Engine, complete in box: the jewel case standard
The Japan only PC Engine Super CD original of Rondo of Blood and what a complete copy requires, from spine card to manual to disc.
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The GBA Castlevania trilogy, complete in box: Japan vs US boxes
Circle of the Moon, Harmony of Dissonance and Aria of Sorrow as complete Game Boy Advance sets, and how the Japanese boxes differ from the American ones.
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The DS Castlevania trilogy, complete in box: three cases, two art eras
Dawn of Sorrow, Portrait of Ruin and Order of Ecclesia as complete Nintendo DS sets in Japanese and US editions, and the art shift between them.
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Ayami Kojima's Castlevania covers: the paintings that resold a series
From Symphony of the Night through Harmony of Dissonance, Aria of Sorrow and the PlayStation 2 games: Kojima's cover art as a collecting field of its own.
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How Ayami Kojima's style changed what a Castlevania box could be
Kojima's materials, her classical influences and her redesign of Richter and Maria's world, read through the Castlevania packaging her art came to define.
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Japanese Castlevania guidebooks: the Symphony and Rondo records
Japan's official and licensed guidebooks for Symphony of the Night and Rondo of Blood, what they contain and why collectors shelve them beside the games.
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English Castlevania guidebooks: the Prima and BradyGames era
The English language strategy guide trade for Castlevania, from magazine era guides to Prima and BradyGames volumes for the 3D and handheld games.
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What does complete in box actually mean for Castlevania collectors?
A plain definition of CIB for Castlevania across cartridges, disks, jewel cases and handheld boxes, with the component lists that make the claim honest.
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How did Konami design Castlevania packaging in Japan?
The design language of Japanese Castlevania packaging across Famicom, PC Engine, PlayStation and handheld eras: typography, art first layouts and the Akumajo name.
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Castlevania box art evolution: a gallery from Simon to Shanoa
A gallery page tracing Castlevania box art from the pulp NES covers through Kojima's paintings to the DS era, in Japanese and Western versions.
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Buying CIB Castlevania: the condition traps that cost collectors money
Sunfade, map and manual folds, swapped cases, married sets and reproduction packaging: the condition traps in complete in box Castlevania, and how to photograph around them.
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Did the Netflix series change Castlevania game prices?
A careful, qualitative look at what the 2017 to 2021 Netflix Castlevania series did to demand for the games, without invented numbers.
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Castlevania collections vs original hardware: what should a collector own?
Konami's Anniversary Collection, the Advance Collection and Requiem make the games easy to play. This page makes the case for what original CIB copies still add.
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Bloodlines vs Vampire Killer, complete in box: one game, two Genesis era objects
Castlevania Bloodlines for Genesis against its Japanese Mega Drive form, Vampire Killer, and why this CIB pair divides on art, name and packaging.
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