What inspired Bastard!!?
Hagiwara has named his sources across decades of interviews, and they are unusually concrete. The artwork’s primary influence is Go Nagai’s Devilman, the 1972 demon epic he read as a boy and aspired to follow. The fantasy machinery comes from tabletop and print gaming: Dungeons & Dragons, the Dragon Quest video games, and the Fighting Fantasy gamebooks of Steve Jackson and Ian Livingstone. And the surface of everything (names, places, spells) comes from his heavy metal collection, itemized on the naming page.
The influence runs forward as well as back. Guilty Gear creator Daisuke Ishiwatari has said Bastard!!’s fantasy setting was a major influence on his own series; the line from Hagiwara’s spell-slinging, music-drenched world to Guilty Gear’s is direct and acknowledged.