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What is Harvest Moon and Bokujo Monogatari?

Bokujo Monogatari, Story of Farm in Japanese, is the farming simulation series begun in 1996, sold in the West for two decades as Harvest Moon and since 2014 as Story of Seasons.

Bokujo Monogatari launched on the Super Famicom in Japan in August 1996, created by Yasuhiro Wada at Pack-In-Video and published in the West in 1997 by Natsume as Harvest Moon. The premise was radical in its quiet: inherit a rundown farm, clear the field stone by stone, plant by season, raise chickens and cows, sell your produce, and slowly become part of a small towns life, its festivals, friendships, and marriages.

Almost every element of the modern farming game starts here. Stamina limits your day, seasons gate your crops, animals need daily care, villagers follow schedules and remember kindness, and the calendar gives a working year its rhythm. Stardew Valley and a hundred successors are this games grandchildren. In 1996, with no combat and no apocalypse to stop, it had to prove that tending things could hold a player for in game years.

The name split is the series famous wrinkle, covered in full elsewhere in this hub: the Japanese series kept one name, Bokujo Monogatari, while the West knew it as Harvest Moon until the publishing arrangements changed in 2014, after which the true series became Story of Seasons in English and Harvest Moon continued as a separate line from its original Western publisher.

For collectors, this is a foundational shelf with a naming trap built in. Japanese Bokujo Monogatari boxes run unbroken from Super Famicom to Switch. Western shelves must be read by date and developer, not by logo. A Harvest Moon box from 2003 and one from 2023 share a name and almost nothing else, which makes this series the best argument in game collecting for reading credits, not covers.

Why are there two Harvest Moon games? → More from the Library →
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THE FIRST WORD

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