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SOJ Artists ยท Yoshitaka Amano
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Who draws the Final Fantasy logos?

Amano. The emblem format begins with Final Fantasy IV in 1991, and he has painted the series' public face ever since.

The white lettering, the roman numeral, and behind them a single painted figure: that formula is Amano's. The first three Famicom games shipped with plainer marks, and the emblem format begins with Final Fantasy IV, whose logo poses the dragoon Kain Highwind in the curve of the numeral itself. Amano later redrew the first three games' logos for their re-releases, giving the original game its Warrior of Light and the second game its villain, the Emperor Mateus.

Final Fantasy VI's emblem shows its heroine Terra Branford riding Magitek armour, and guides to the logos note it as the first to carry a game's protagonist. The working method explains the emblems' strange foresight: logo requests reach Amano early in production, with minimal documentation, sometimes little more than a plot summary or a theme. Rather than receiving visuals, he creates the illustration from text, as a standalone piece of art.

Because the emblem is painted before the game is finished, some logos only reveal their meaning after the ending, which is part of their legend among players. What is not in doubt is the consistency: for more than three decades, the identity of nearly every main entry in the series has passed through the same hand, a run no other game franchise can match.

Why does Amano's art look different from the Final Fantasy games? → More from the Library →
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THE FIRST WORD

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