The FromSoftware Box Art Gallery
Eleven covers, every one of them checked against the real thing.
This is the visual shelf of the archive: the packaging and key art of FromSoftware’s major games, each image verified against a real source before it was hung here. Where a box is a genuine regional box, the 1997 Armored Core, the 2002 Otogi, the caption says so and the furniture is visible on it: spines, ratings, publishers.
One honest limit, stated the way this Library states them: the Japanese retail boxes of the Souls games could not be verified from sources opened for this page, so they are not shown rather than approximated. What is documented here instead is the publishing split printed on the historical record: FromSoftware self-published these games in Japan, and partners carried them west.
THE COVERS
1997 to 2025
Demon’s Souls · 2009
The packaging artwork used for most regions: a knight in fluted armour rising out of blue soul-flame. Sony published in Japan; Atlus took North America, Namco Bandai the PAL regions.
Dark Souls · 2011
An undead knight against a wall of blue flame. FromSoftware self-published in Japan; Bandai Namco carried the game everywhere else.
Dark Souls II · 2014
The Bearer of the Curse, fur-collared, walking away from the viewer into grey weather: the trilogy’s quietest cover, for its most argued-over game.
Dark Souls III · 2016
The Champion of Ash kneels, burning gently, sword grounded. The fastest-selling game in Bandai Namco’s history to that point: ten million copies by 2020.
Bloodborne · 2015
The Hunter from behind, saw cleaver and pistol in hand, coat soaked in blood and mist. A Sony game through and through: PlayStation 4 only, then and now.
Sekiro: Shadows Die Twice · 2019
Wolf, katana on his shoulder, the prosthetic arm in view. Activision published in the West, FromSoftware published it themselves in Japan.
Elden Ring · 2022
Not a character but a sigil: the crossed rings in gold over a drowned green landscape, with one small swordsman at the bottom for scale. Thirty million copies later, it is the studio’s defining image.
Elden Ring Nightreign · 2025
The co-operative spin-off keeps the parent game’s palette and inverts its sky: night, swirling down to one raised sword.
Armored Core · 1997 · North American box
The genuine North American PlayStation box: the vertical PlayStation spine, the ESRB “Teen” mark, Sony as Western publisher. The series’ first cover in the West.
Armored Core VI · 2023
Twenty-six years later: a weathered AC standing in burning grass under a red sky. No platform furniture on the key art; the ruin does the talking.
Otogi: Myth of Demons · 2002 · North American box
The Western Xbox box, Sega-published, all red impact type over Raikoh’s duel. The Japanese original is titled simply O·TO·GI, 御伽.
READING THE FURNITURE
What the borders tell youSelf-published at home
In Japan, FromSoftware is its own publisher for Dark Souls, Sekiro and Elden Ring. The Western boxes add a partner’s logo, Bandai Namco, Activision, which is why the same art wears different furniture in different regions.
The Sony exceptions
Demon’s Souls and Bloodborne are Sony publications worldwide, and Bloodborne’s cover has never had a second platform to dress for: no Xbox banner, no PC reissue, one box, one machine.