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SOJ FromSoftware · Japan Only
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Which FromSoftware games never left Japan?

King’s Field itself, first of all, and a shelf of oddities behind it, some escaped decades later, some not.

The honest headline is that the studio’s founding game heads the list: King’s Field (1994) never officially left Japan. Around it stands a catalogue of the unreleased-abroad: Spriggan: Lunar Verse (1999), from the manga; Frame Gride (1999), the Dreamcast’s mecha-fantasy duellist; Echo Night 2 (1999), the haunted-ship sequel whose neighbours travelled and which did not; Shadow Tower Abyss (2003), the dungeon line’s last pure entry; Thousand Land (2003) for the Xbox; and the DS detective pair Inugami-ke no Ichizoku and Yatsuhaka-mura (2009).

Two famous escapees prove the rule can bend: Metal Wolf Chaos (2004), the Xbox game about the President of the United States in a mech suit, waited fifteen years for its 2019 XD release abroad, this Library keeps two pages on it, and King’s Field’s own PSP epilogues, Additional I and II (2006), remain Japanese to this day.

Metal Wolf Chaos Xbox cover art
METAL WOLF CHAOS · 2004 Metal Wolf Chaos (Xbox, 2004): the President of the United States, in a mecha, defending America — FromSoftware’s most famous Japan-only game for fifteen years, until the XD remaster of 2019.

THE JAPAN-ONLY SHELF

Never localised · verified list
The dungeon shelf
King’s Field (1994), Echo Night 2 (1999), Shadow Tower Abyss (2003), King’s Field Additional I & II (2006): the studio’s atmospheric core is disproportionately Japan-only, which is why fan translations circle it to this day.
The oddities
Frame Gride, Spriggan: Lunar Verse, Thousand Land, Yoshitsune Eiyūden (2005): licensed, experimental, regional, the catalogue of a studio that said yes to strange commissions for twenty years.
Metal Wolf Chaos
The exception that escaped: 2004 to 2019, Japan-only to worldwide, by way of a publisher (Devolver) that collects exactly this kind of story.
Why it stayed
The Library’s existing page on Metal Wolf Chaos’ fifteen Japanese years covers the licensing and market logic that kept a whole shelf of this catalogue at home.
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THE FIRST WORD

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