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How is Vagrant Story connected to Final Fantasy?

One world, three spellings: Vagrant Story is Ivalice seen from its darkest province.

The connection begins as vocabulary. Final Fantasy XII, Matsuno’s next Ivalice game, is salted with Vagrant Story terms: Riskbreaker as an honoured title, and the names Leámonde and Kildea, spelled a little differently in each game’s localization. Matsuno told the French magazine Joypad in 2004 that Ivalice, the world he began building when he joined Square in 1995, is one complex place with a very long history, and that the stories of Final Fantasy Tactics, Vagrant Story and Final Fantasy XII unfold quite close together on its map.

Then he complicated it, honestly, in 2011: the original plan was not to set Vagrant Story in Ivalice at all, and the Tactics elements woven into it were meant as intertextual reference, a form of fan service. Both statements are on the record, and this page keeps both, because the tension between them is the true shape of the connection: a world retroactively unified by its author’s second thoughts.

The threads run forward as well as back. Final Fantasy Tactics Advance built its plot on a Gran Grimoire from the lost age of Kiltia, a book of which the game’s own manual says that whoever holds a copy holds the power to change the world; Vagrant Story’s Gran Grimoire is the same legend told from inside the older, darker country, where the book turns out to be a city. And in Final Fantasy XIV the connection became an event: the Return to Ivalice alliance raids of the Stormblood expansion, written by Matsuno as guest creator, followed by the Save the Queen storyline, which required the raids to unlock and drew on concepts from the unused Vagrant Story sequel.

THE RETURN

Final Fantasy XIV, 2017 to 2020
The Royal City of Rabanastre
Patch 4.1, October 10, 2017. The first of three 24-player alliance raids, following the Lexentale family and their theatre troupe’s staging of the Zodiac Brave Story. Boss designs came from guest creator Keita Amemiya of GARO.
The Ridorana Lighthouse
Patch 4.3, May 22, 2018. The second raid, climbing a lighthouse above a cataract that swallows the world at its edge.
The Orbonne Monastery
Patch 4.5, January 2019. The finale, in a monastery drowned in jungle, where XIV’s retelling of the Tactics legend comes to its head.
Save the Queen
The Shadowbringers follow-up, from patch 5.25 with the Bozjan Southern Front in 5.35, gated behind completing Return to Ivalice. Matsuno wrote the scenario, and the documented record ties its concepts to his unused Vagrant Story sequel. XIV also folds its own Valnain and Leá Monde into its world’s geography.

THE OLDER THREADS

Tactics, Advance and XII
The Tactics shelf
The Library’s history of the game whose team, composer and designer built Vagrant Story the following production cycle.
The XII shelf
Final Fantasy XII as the Library documents it: the Ivalice that inherited Vagrant Story’s vocabulary and most of its makers.
The translator’s thread
One more human link: Alexander O. Smith, who gave Vagrant Story its English voice, went on to co-translate Final Fantasy XII. His page of this shelf tells that story.
More from the Library
MORE FROM THE VAGRANT STORY ARCHIVE →
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THE FIRST WORD

New pages and new pieces, first.