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SOJ Halo · The Music
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How was the Halo theme written?

In a rush, in a car, in about three days: Gregorian chant over strings and drums, written for a demo almost nobody at Bungie had heard before it played in public.

In July 1999 Bungie needed music for the Macworld reveal of Halo, and it needed it within the week. Cinematics director Joseph Staten's brief to composers Martin O'Donnell and Michael Salvatori, partners in the Chicago jingle house TotalAudio, is preserved in O'Donnell's own contemporary Q and A: the piece had to be big, exciting and unusual, with a classical orchestra touch to give it weight and stature, and some sort of ancient feel. They worked on it over the weekend. It was recorded on the Monday morning and flown to New York that night.

The ancient feel became Gregorian chant. O'Donnell, who had studied medieval music, has said he laid down the core melody during the half hour drive to Salvatori's studio house, and built the piece with flexible, in his word smushy, opening and closing sections that could stretch or shrink to fit a presentation of unknown length around a driving rhythmic middle. The chant itself was sung by five voices: O'Donnell, Salvatori and three colleagues from their jingle work, over string players drawn from Chicago's symphony and lyric opera orchestras, plus percussion and a touch of Qawwali style voice.

Nobody at Bungie heard it until the Monday afternoon. It became, immediately, the signature sound of the series, and O'Donnell described the recipe that followed from it as a little Samuel Barber meets Giorgio Moroder. The commercial afterlife outran every expectation of a demo track: the Halo 2 soundtrack release became the best selling video game soundtrack in the United States to that point, and the first to break into the Billboard 200. The chant written in a car is now the sound a generation hears when it thinks of space opera.

THREE DAYS IN JULY 1999

Brief, drive, recording, plane
The Brief
Big, exciting, unusual, classical weight, ancient feel. Staten's five requirements, delivered less than a week before the public reveal.
The Drive
The melody arrived on the half hour drive to the studio. O'Donnell built stretchable edges around it because nobody could tell him how long the demo would run.
The Five Monks
The famous chant is five Chicago session singers, the two composers among them. The Qawwali flourish on top is O'Donnell's own take, kept because the room liked his demo vocal better.

THE AFTERLIFE

From demo track to signature
Halo Combat Evolved American Xbox box art
Combat Evolved · 2001
The demo piece became the main theme, its chant and strings threaded through the whole score.
Halo 2 American Xbox box art
Halo 2 · 2004
Its soundtrack album outsold every video game soundtrack in America before it, a first for the Billboard 200.
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THE FIRST WORD

New pages and new pieces, first.