The History of Resident Evil 2
Resident Evil 2 reached the PlayStation in North America on January 21, 1998 and in Japan, as Biohazard 2, on January 29. Rookie officer Leon S. Kennedy and student Claire Redfield arrive in Raccoon City two months after the mansion, on the day the city itself falls. Each has their own campaign, and finishing one unlocks the other character's second scenario, retelling the same night from the other side of the locked doors.
THE MAKING
Resident Evil 1.5, and the restartProduced by Shinji Mikami and directed by Hideki Kamiya with a team of about fifty, the sequel was first built as what fans now call Resident Evil 1.5: Leon paired with a motorcycle racer named Elza Walker, a smaller modern police station, characters whose paths never crossed. Mikami judged the whole inadequate, dull in gameplay and locations, and it was scrapped at 60 to 80 percent complete, weeks from its projected May 1997 date.
Supervisor Yoshiki Okamoto brought in screenwriter Noboru Sugimura, who reworked Elza into Claire to tie the story to the first game, and the team redesigned the game from the ground up. The signature idea, the Zapping System, was partly inspired by Back to the Future Part II: the same events replayed from a second perspective, changed by what the first character did. The police station's look was based on photographs of Western style building interiors in Japanese cities, and its creation on Osaka City Central Public Hall.
THE DESIGN
Two discs, four playthroughsLeon and Claire differ by starting item, a lighter and a lockpick, and by story: Claire protects Sherry Birkin, Leon is entangled with Ada Wong, and a Tyrant called Mr. X hunts both. Clearing an A scenario unlocks a B scenario, for four unique playthroughs, ranked at the end, with the standalone 4th Survivor mission behind high ranks.
The music, by Masami Ueda, Shusaku Uchiyama, and Syun Nishigaki, was built to convey desperation: a three note leitmotif that recurs across the score, militaristic percussion for the streets, ominous piano inside the police station. In Japan, the game's live action television commercial was directed by George A. Romero himself, with Brad Renfro as Leon and Adrienne Frantz as Claire.
THE EDITIONS
The versions, documentedTHE RECEPTION
Scores, sales, and the dissentA remake followed in 2019, but the 1998 original is the one that proved the series was not a single mansion's accident: it was a world, and Okamoto's metaseries idea, self contained stories in a shared universe, is the structure the franchise still uses.
THE LEGACY
What it left behindResident Evil 2 left the series its city, its second generation of heroes, and its production lesson: Capcom would rather scrap a nearly finished game than ship a dull one. The scrapped 1.5 build leaked in unfinished form in 2013 and is now studied like a lost film.