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SOJ Ys Book I & II · The History
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The History of Ys Book I & II

Two games, one disc, and the CD-ROM's first masterpiece.

Ys I & II (PC Engine CD-ROM², Japan December 21, 1989; TurboGrafx-CD, North America 1990, as Ys Book I & II) combines enhanced remakes of Nihon Falcom's first two Ys games, developed for CD by Alfa System under Hudson Soft, directed and designed by Masaya Hashimoto, written by Tomoyoshi Miyazaki, with the CD soundtrack arranged by Ryo Yonemitsu from compositions by Yuzo Koshiro, Mieko Ishikawa, and Hideya Nagata. It was a pack in title for the TurboDuo in 1992.

THE MAKING

732 megabytes in 1989

The numbers were the announcement: 732 megabytes of CD storage holding 41 music tracks, 24 minutes of character voice acting, and 20 minutes of animated cutscenes, at a moment when cartridge games were measured in single megabits. It was one of the first games to use CD-ROM at all, and its English localization was one of the first to use voice dubbing. The two computer games were rebuilt to run as one continuous adventure: Adol Christin washes ashore in Esteria to hunt the six Books of Ys, and the ending of the first game lifts him directly into the floating land of the second. No standalone English Ys II existed; the sequel has only ever travelled in English inside this compilation and its descendants.

THE DESIGN

Bump combat, and a soundtrack people rank first

Combat is the series' famous contact system: Adol damages enemies by running into them, angled so he is not struck squarely in return. IGN's Virtual Console review called the ramming incredibly simplistic and interestingly addictive, a design that streamlines the whole experience in the plot's favor. Ys II adds the magic system its sequel chapters kept.

The music became the game's second reputation. The soundtrack has been named Best Game Music of All Time in awards and polls recorded from Atlus, Gamasutra, GamesTM, GameZone, Hardcore Gaming 101, RPGamer, and RPGFan. TurboPlay in 1990 gave it the reviewer's vote for the greatest sound and music track ever recorded for a video game, and Computer Gaming World's Roe R. Adams praised speech heard in real voice, not digitized.

THE EDITIONS

The pack in that outlived its console
TurboGrafx-CD · 1989/90
Japan December 1989 from Hudson Soft; North America 1990 from NEC Technologies; pack in for the TurboDuo in 1992, the copy most American owners had.
Complete and Chronicles
Windows remakes: Ys I & II Complete in Japan in 2001, Chronicles in 2009, and Chronicles+ worldwide in 2013.
Handhelds
PlayStation 2 in Japan (2003), Nintendo DS (2008 Japan, 2009 North America from Atlus), PSP Chronicles (2009 Japan, 2011 West from Xseed), mobile in 2015, and an X68000 port in 2021.
Virtual Console
Wii Virtual Console in Japan in October 2007 and worldwide in 2008, the release that reintroduced the TurboGrafx original to modern reviewers.

THE RECEPTION

Canonized on contact
EGM · No. 38 of all time
Electronic Gaming Monthly's 100 Best Games of All Time, 1997, and the EGM and 1UP Greatest 200 of Their Time list in 2006. GameSpot's Greatest Games list carries it too.
RPGFan · 92%
The first RPG on the first video game console CD-ROM, heralding the evolution of the standard role playing game, with the soundtrack scored at 100 percent.
IGN (Wii VC) · 8.5 / 10
Hard to argue against the value of two games' worth of content combined into one double length adventure.
PC Engine Fan awards
The Japanese readership awards recorded best music, best playability, and third for best difficulty: strong, specialized praise, with the difficulty placing as the honest qualifier.

The dissent lives in the later ports rather than the original: the DS and PSP Chronicles releases aggregate at 67 and 63 on Metacritic, respectable and a full class below the TurboGrafx original's standing, a reminder that this game's reputation belongs to the 1989 CD production itself. IGN's Top 100 RPGs lists placed the compilation at number 100 in 2012 and number 87 in 2017.

THE LEGACY

The proof of concept for CD gaming

Before Lunar, before the PlayStation era normalized all of it, Ys I & II demonstrated what CD-ROM was for: voice, animation, arranged music, and two full games as one object. The TurboGrafx-CD library's crown rests here, and every CD RPG on either of this build's shelves is working in its precedent.

THE GAME ON THE SHELF

Ys Book I & II, one disc
Ys Book I and II American TurboGrafx-CD box art
Ys Book I & II · America
The American cover for the two game disc that showed what CD-ROM could do for an RPG.
The GalleryThe History of Ys IV: The Dawn of Ys
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THE FIRST WORD

New pages and new pieces, first.