How did Rayearth become the last Saturn game in America?
When Sega unveiled the Saturn at the June 1994 Tokyo Toy Show, Magic Knight Rayearth was one of the twelve games shown with it. The adaptation was directed by Rieko Kodama, of Phantasy Star fame, in her first job as a game director; she recalled being assigned partly because Sega thought a woman should direct the shōjo adaptation, and when the schedule tightened she drew pixel art for the event scenes herself. Japan got the game on August 25, 1995.
America got it on December 11, 1998, from Working Designs, the publisher famous for lavish, slow localizations. In June 1996 the company was already calling it one of the biggest localization projects it had ever undertaken, and the planned July 1996 release slipped by more than two years. By the time the discs shipped, the Saturn was dead in North America, and Rayearth’s RPG closed the catalogue: the last game officially released for the console in that market.