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SOJ The Future · Square Enix
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What do we know about Kingdom Hearts IV?

Announced in 2022, glimpsed in 2025, and still officially dateless: here is the whole verified record.

Kingdom Hearts IV was announced at the 20th anniversary event on April 10, 2022, with a trailer that reset the series’ visual terms: Sora wakes in Quadratum, a realistic city modeled on Tokyo’s Shibuya and Minami-Aoyama districts, where he has been living for a week in an apartment that serves as his base. Quadratum is the game’s hub, a world its inhabitants consider real and Sora’s world a fiction, and the story it opens is a new saga, the Lost Master arc. Strelitzia, a wielder from the Union χ era, appears at Sora’s door; Donald and Goofy, in the trailer’s coda, search for him from somewhere much darker.

The production facts are few and firm. The reveal trailer was rendered in Unreal Engine 4; full production moved to Unreal Engine 5, as Nomura confirmed at the announcement. Sora’s realistic redesign is Quadratum-only, by Nomura’s own explanation: elsewhere, he keeps his established look. No platforms and no release window have ever been announced.

The record since is a study in patience. After three silent years and the cancellation of Missing-Link, Square Enix published a collage of new screenshots on May 14–15, 2025, with a message saying the team is “working hard on Kingdom Hearts IV” and will share more “when the time is right.” The screenshots repay study: Sora fighting Heartless in Quadratum’s streets, a playable King Mickey segment in a Scala ad Caelum library, command menus that change design from world to world, and a “Build” command in Sora’s menu, the visible edge of the “Scrap and Build” system. Nomura has since said development is progressing on schedule. The trailer’s sharpest detail remains its smallest: in a forest shot, a mechanical foot that looks unmistakably like an AT-ST, the closest the series has come to acknowledging a galaxy far, far away.

Kingdom Hearts IV official logo visual
THE NEXT CHAPTERThe official logo visual from Square Enix's Kingdom Hearts IV page.

THE CONFIRMED FACTS

Everything on the record
Announced · April 10, 2022
Revealed at the 20th anniversary event with Missing-Link, as the opening of the Lost Master arc.
Setting · Quadratum
A fictionalized Shibuya and Minami-Aoyama as hub world; Sora’s apartment is his base; Strelitzia is his first contact.
Engine · Unreal Engine 5
The trailer was UE4; the game is UE5. The May 2025 screenshots are the first public look at the production build.
Sora’s look
Realistic in Quadratum only, per Nomura. The classic design returns in other worlds.
No date, no platforms
As of the latest official word, neither has been announced. Any date in circulation is speculation.

THE MAY 2025 SCREENSHOTS

What the collage showed
A playable Mickey
The King, platforming through a library in Scala ad Caelum: the first playable Mickey segment the series has shown in years.
World-shaped menus
Quadratum’s command menu carries its skyline; Scala’s differs. The interface itself now changes costume per world.
Build
A new command in Sora’s menu, the public trace of the Scrap and Build system fans have been decoding since.
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THE FIRST WORD

New pages and new pieces, first.