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SOJ Wrestling Games · Nintendo 64
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Why did some copies of WWF No Mercy erase your saves?

A bug in the first production run of cartridges could wipe everything: career progress, unlocks, and every wrestler you had built. THQ's fix made the corrected copies some of the rarest on the system.

The problem lived in the game's save system on the earliest cartridges. Players would return to No Mercy and find their data gone, inexplicably erased: championship progress, everything bought in the SmackDown Mall, and the created wrestlers that players had spent hours building. On a game whose whole appeal was accumulation, the bug struck the exact thing players valued most.

THQ's first response was a workaround, not a fix: reset the cartridge to its factory defaults, a procedure that could stop the erasing but cost players their existing data in the process. When that proved unsatisfying, THQ ran an exchange program, dated to around March 2001 in fan documentation of the recall, under which owners sent in a faulty cartridge and received a corrected one.

The corrected version was never sold at retail. It exists only because individual owners bothered to mail a cartridge back, which is why collectors treat it as exceedingly rare and why fixed copies change hands for hundreds of dollars. The revision also removed the visible blood from the game, a change the second European release shared.

Collector knowledge adds a tell: fixed North American cartridges are identified by a 'USA-1' code on the label, the mark of the revised production run. It is the rare case of a bug fix becoming the collectible. The broken version is the common one, and the cartridge that simply works is the prize.

THE BUG, THE FIX, AND THE TELL

What to know before you buy a copy
WWF No Mercy Nintendo 64 box art
WWF No Mercy · N64
The common cartridge is the early, buggy pressing. The corrected exchange version is the rarity.
What was lost
Everything the save held: championship progress, SmackDown Mall unlocks, and created wrestlers built over hours.
The first fix
THQ's factory-reset workaround stopped the erasing, at the price of the data already on the cartridge.
The exchange
Owners mailed faulty cartridges to THQ and received corrected ones, a program fan records date to about March 2001.
Never sold at retail
Corrected copies exist only through that exchange, which is why so few survive and why they sell for hundreds of dollars.
The tell
Collectors identify fixed North American cartridges by a 'USA-1' label code, the revised production run.
The full story: the history of WWF No Mercy →
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