Why Does the Langrisser I & II Remake Have Two Art Styles?
When Chara-Ani unveiled its full remake of Langrisser I & II in 2018, one decision dominated every conversation about it. The characters had been redrawn from scratch by Ryo Nagi, the artist of Ar Tonelico, in a clean modern style aimed, in the developers’ own words, at what light novel art had made popular. To a series whose identity is Satoshi Urushihara’s art, this was not a detail. It was the whole question.
The remake’s answer, and the reason this page exists, is that both styles are in the box. The new art is the default; the Classic Mode restores Urushihara’s. Which one a player chooses is the most personal setting in the game, and the one every review of it leads with.
THE TWO HANDS
1994 against 2019The same series, drawn twice


Neither image is a reskin of the other. Every portrait in the remake exists twice, once in each hand, because the developers decided the argument between them belonged to the player.