What is Demon’s Souls?
Demon’s Souls was released in Japan on February 5, 2009 for the PlayStation 3, a collaboration between FromSoftware and Sony’s Japan Studio. Its producer at Sony, Takeshi Kajii, had proposed reviving a “lost breed of action game”, but the project drifted without a coherent vision and was considered a failure inside the company. Hidetaka Miyazaki, then a coder and planner from the Armored Core team, heard about it and volunteered: a fantasy action RPG was exactly what he wanted to make, and a project already written off was one he could take in any direction.
What he built, Boletaria, the Nexus, souls as both experience and currency, death that costs you everything you carry unless you reach your own bloodstain, became the template. The final game came together very late, with network and framerate problems, and Miyazaki has said the freedom to finish it that way only existed because of fortunate timing.
THE GAME ITSELF
Boletaria · 2009