Inuyasha Video Games
A PlayStation-era line: two PS1 titles, two PS2 titles, and one DS RPG that was written for English speakers first.
Inuyasha’s games cluster tightly around the anime’s peak, 2001 to 2007, and they lean on a device the other series on this shelf never used: original player characters, invented for the games, walking through the manga’s world. Bandai published the console line; unusually for a Takahashi property, several of its games were made with the English market in the room from the start.

THE CENSUS
2001–07Kagome no Sengoku Nikki · WonderSwan Color, 2001
Bandai’s handheld first step for the franchise, released in November 2001, before any home-console version.
Inuyasha · PlayStation, December 27, 2001
The first console game: an RPG, released in Japan only.
A Feudal Fairy Tale · PlayStation, December 5, 2002
A 2D fighting game (Sengoku Otogi Kassen in Japan): the PS1 title North America received.
Naraku no Wana · Game Boy Advance, January 23, 2003
The GBA entry: an invitation to the Forest of Illusion, and a trap, as the title warns.
The Secret of the Cursed Mask · PlayStation 2, 2004
An RPG built around Kururugi, an original protagonist who falls into the Sengoku era through a shrine storehouse floor: the games writing their own Kagome. Japanese release March 18, 2004, with an English version following.
Feudal Combat · PlayStation 2, June 26, 2005
A 3D arena fighter for up to four players (Ōgi Ranbu in Japan). Nintendo DS and PSP versions were planned and cancelled.
Secret of the Divine Jewel · Nintendo DS, January 23, 2007
An English-only RPG: its lead, Janis, is an American transfer student, and no Japanese edition exists. The rarest kind of Takahashi game, one Japan never got.
Beyond the Consoles
Score Entertainment’s English-language trading card game (October 20, 2004), a Java/Brew mobile game (June 21, 2005), and Inuyasha as a playable fighter in the PSP crossover Sunday vs Magazine.