From the Library: covers, censuses, and editions, documented. Browse the Library →
SOJ King’s Field · The Ancient City
← Back to the Library

King’s Field IV (2001): the Ancient City

Five years on, the series changed consoles and continents, dropped its number in the West, and built its largest and bleakest map for the PlayStation 2.

King’s Field IV was released in Japan on 4 October 2001, and in North America on 26 March 2002 as King’s Field: The Ancient City. It leaves Verdite behind entirely. The king of Heladin received a gift, the Idol of Sorrow, and his court fell to ruin; Lord Septiego led more than a thousand men into the accursed Land of Disaster to return the idol, and none came back. A stranger then places the idol in the hands of the young prince, Devian in the English text, Ixion in the Japanese, and the game is his walk into the same silence.

It is a bigger, stranger game: an ancient city unfolded zone by zone, settlements of survivors, and a score by Tsukasa Saitoh, who stayed with the studio and later led the music of Bloodborne. Critics split hard. Famitsu gave 30 out of 40; the Western average settled at 60 on Metacritic, with EGM at 3.33 out of 10 and GamePro at 4 out of 5 in the same season. It was the last mainline King’s Field: after it, the name survived only in phone games, two grid-based PSP side entries, the 2007 Dark Side Box collection, and everything the studio went on to build.

THE PACKAGE

What the release carried
The Premium Book
Japanese copies of IV were bundled with a Premium Book, a booklet of images from the game. The Video Game History Foundation’s library catalogues a surviving copy, which is how the bundle is documented today.
The blue case
North American copies shipped in the dark blue PlayStation 2 case with a memory card holder, Agetec publishing. Europe followed on 28 March 2003 through Metro3D, in four language variants.
The idol
The series’ objects usually heal kingdoms; this one ruins them. Returning the Idol of Sorrow is the entire plot, and the city it came from is the game: the desolation is the level design.
What came after
No King’s Field V exists. The tools page in this archive covers the construction kit that let fans try to build one, and the Demon's Souls page covers where the lineage actually went.
Where it beganFinding a copy todayMore from the Library
MORE FROM THE KING’S FIELD ARCHIVE →
One shelf of the Library. Browse them all →

THE FIRST WORD

New pages and new pieces, first.