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SOJ Langrisser · The Artist
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Who Is Satoshi Urushihara?

The glossy, unmistakable look of Langrisser is one man’s line. For a decade, every hero in it was his.

Ask a Langrisser player what the series looks like and they will describe a person: Satoshi Urushihara (born February 9, 1966, in Hiroshima Prefecture), the character designer of the classic series and of its successor Growlanser. His heroes and heroines are drawn with lacquered, light-struck hair, parade-ground armor polished like jewelry, and a poster finish that made every Mega Drive and Saturn box in this archive’s gallery read as a painting first and a game second.

He came to games from anime’s front lines, and his Langrisser work was collected in dedicated art books while the series was still running, a rare honor for a game illustrator of the era. This page documents the career, the books, and the return.

THE ANIMATOR

Toei to freelance, 1984 to 1990
The start
Selected as an animator on the film Jungle Boy Kenya while still a schoolboy, he joined Toei Animation on graduating in 1984 and rose to key animator on The Transformers.
The Movie, 1986
He provided mechanical designs for The Transformers: The Movie, the credit that follows his name through every biography since.
Freelance and Earthwork
Freelance from the following year, he was character designer and chief production supervisor on Bubblegum Crisis episode 7, "Double Vision" (1990), worked on the Record of Lodoss War OVA, and in 1990 co-founded the production company Earthwork with Kinji Yoshimoto and Yoshihiro Kimura.

THE LANGRISSER LOOK

A decade of covers
The signature
On the boxes pictured in this archive’s gallery, the style is constant across seven years and three hardware generations: faces at poster scale, hair like poured glass, armor engraved past any battlefield logic. It is illustration as ceremony.
Beyond the boxes
Urushihara designed the characters of the games themselves, not only their covers, and carried the same cast of faces to Growlanser when Career Soft moved to Atlus, making two series one visual family.
His other famous work
In manga and anime he is known for Legend of Lemnear and Plastic Little, and his game credits also include the Super Famicom’s Cybernator.

THE ART BOOKS

The Langrisser volumes, with their records
Cell Works · 1994
His first illustration collection, published May 1, 1994 (ISBN 4-89601-086-8), as the Langrisser work was cresting.
Langrisser Complete I II III · 1996
The dedicated series volume: Urushihara Satoshi Illustration Collection Langrisser Complete I II III, October 1996 (ISBN 4-89389-126-X). The single most important Langrisser art book.
Venus · 1997
The follow-up collection, November 6, 1997 (ISBN 4-05-601681-X).
Legend of Langrisser · 1998
The second dedicated Langrisser volume, August 14, 1998 (ISBN 4-05-601955-X), published the year of the final game.
The later collections
U:Collection (2003), Φ [Phi] (2005), Σ [Sigma] (2006), and Reira (2009) continued the line, alongside the Growlanser Character Collection of 2002.

THE RETURN

2019
Classic Mode
For Chara-Ani’s Langrisser I & II remake, the new art went to Ryo Nagi, but Urushihara’s originals ship inside the game as the Classic Mode portrait set. The full story is on the two art styles page.
New work, not just old
He drew fresh art for the remake too: an Urushihara illustration of the new heroine Betty for Classic Mode, and the package illustration for the Japanese limited edition.
More from the Library
MORE FROM THE LANGRISSER ARCHIVE →
One shelf of the Library. Browse them all →

THE FIRST WORD

New pages and new pieces, first.