Who wrote Tekken 3's music?
Tekken 3 (1997 arcade, 1998 PlayStation) is where the series found its permanent sound: electronic first. Sound director Nobuyoshi Sano, credited as sanodg, scored the arcade version with Keiichi Okabe, deliberately moving away from the ambient approach of the first two games toward techno, breakbeat, house, and rock played at fighting speed.
Sano's path explains the sound. Self taught on an electone and then a KORG MS-10, guided by magazines, he joined Namco's sound team, formed the Sampling Masters unit with Shinji Hosoe, Ayako Saso, and Takayuki Aihara, and had already helped adapt the first two Tekken scores for PlayStation, working to keep their twilight mood. On Tekken 3 he stopped preserving and started replacing. Okabe, meanwhile, wrote themes like Nina's bass driven track and Eddy's funk, years before his NieR scores made him famous.
TWO VERSIONS OF THE SCORE
Arcade and PlayStation credits differ, honestly noted