Why did Marvel Heroes shut down in 2017?
On November 15, 2017, Disney, which owned Marvel, confirmed the closure in a statement carried the same day by Polygon and first reported by Kotaku: "We regret to inform our Marvel Heroes fans that we have ended our relationship with Gazillion Entertainment, and that the Marvel Heroes games will be shut down." Disney gave no reason in that statement, and this page does not invent one. What is documented is the sequence that followed.
The same day, Gazillion posted its own farewell on the game's homepage: "The Marvel Heroes servers will stay on until Dec 31, 2017, and we'll be removing real money purchases as soon as possible." Players were promised a free sunset period of about six weeks. Omega was removed from the North American PlayStation store almost immediately, though anyone who already had the game could keep playing it.
The studio did not survive to run that sunset. On November 22, reporting based on a termination letter from CEO Dave Dohrmann said banking creditors had pulled the plug on the company's funding, and staff were terminated the day before Thanksgiving. GamesBeat, reporting on November 24, confirmed the studio had shut that Wednesday, with employees saying there was no severance and no payout of earned time off. On November 27, 2017, Gazillion's closing statement, posted through the game's own account, said it was "no longer able to operate Marvel Heroes Omega until December 31 as originally planned" and that the game would be "sunset immediately on all platforms." The servers and website went offline that afternoon, a little after 11 a.m. Pacific.
THE LAST SIX WEEKS
October to November 2017THE GAME ON THE SHELF
Marvel Heroes