From the Library: covers, censuses, and editions, documented. Browse the Library →
SOJ Mega Man X · The Inspiration
← Back to the Library

What inspired Mega Man X?

A designer's refusal to redraw the same hero, a protege wrestling a bigger palette, and an RPG boom that put armor in the capsules.

Mega Man X looks darker than Mega Man because its lead designer wanted it to. Keiji Inafune, the classic series' artist, said the original hero was too wholesome and his successor should have an edge, and he acted on it by designing a completely different character first. Every load bearing claim on this page comes from the designers on record: Inafune and Hayato Kaji, in the Mega Man X Official Complete Works and in Inafune's 2004 Play magazine interview. Where the record is only fan resemblance, this page says so and prints nothing.

THE REDESIGN THAT BECAME ZERO

Inafune draws the hero he wanted

"When the X series came out, I really wanted to redesign Mega Man," Inafune explained. "I wanted a totally different Mega Man. I'm a designer, a creator; I wanted something new. I didn't want to use the same old Mega Man." The redesign he produced was Zero: red, long haired, austere, built as the new series' main playable protagonist. Fearing fans would reject so sharp a break, the team made Zero the partner instead, and the mature tone the design carried entered the series through him: the team wanted a more sophisticated world, built on Zero's hardcore personality and on a villain written without a lovable side. Dr. Wily, Inafune noted, had "a side to him you couldn't really hate"; Sigma was written as a once good character destroyed by an unforeseen error into complete evil.

X HIMSELF

Kaji, the palette, and the armor

X's own design fell to Inafune's protege Hayato Kaji in a role reversal from the classic series, where Inafune drew the hero and Kaji the supporting cast. Kaji struggled with the initial design precisely because of the new hardware: the Super NES offered a far wider palette than the NES, and with it far more freedom than he was used to. Inafune and Kaji then worked simultaneously on X with different armor pieces attached. The armor itself has a stated source: the game was planned when role playing games were becoming extremely popular, and Inafune, who felt Mega Man had always been a classic action formula in which the hero earns defeated enemies' abilities, added the armor parts to supplement that formula. The eight bosses broke tradition at the same moment: the "Man" suffix was dropped for anthropomorphic animal androids, drawn by Inafune (Storm Eagle, Chill Penguin), Kaji (Spark Mandrill, Launch Octopus, Sting Chameleon), and Kazunori Tazaki (Flame Mammoth, Armored Armadillo, Boomer Kuwanger), each made distinct in stature and coloring.

THE LABELED NOTE

Vile and the Boba Fett resemblance

Fans often say Vile (Vava in Japan) was modeled on Star Wars' Boba Fett. Treat that as resemblance, not record. The only designer statement located for this page is one step removed: VGFacts, summarizing a 2012 Capcom USA interview with character designer TOM-PON, reports that Vava's design was in fact inspired by Bubba Zanetti from the 1979 film Mad Max. It is printed here labeled as a reported interview claim (Tier 2), not as verified record, and the page's main account above rests entirely on the Tier 1 sources.

THE TWO BOXES

Wholesome in, edge out

Mega Man / Rockman X

The redesign, visible at a glance
Rockman X Japanese Super Famicom box art
Japan · Rockman XZero stands in the Japanese ensemble at the lower center in red, beneath the leaping X: the redesign Inafune actually wanted to lead with, sharing the cover. Shown from a photograph of the box, cropped to the box itself.
Mega Man X American Super NES box art
America · Mega Man XThe American box: X battling Launch Octopus under the red logo. The same hero, drawn a generation tougher than the 1987 original.

Put the 1987 hero beside either box and the program is obvious. The designers said it plainly: wholesome was out, edge was the assignment.

The History of Mega Man XThe Gallery
MORE FROM THE MEGA MAN ARCHIVE →
One shelf of eighty-two in the Library. Browse them all →

THE FIRST WORD

New pages and new pieces, first.