Why Does Fighters Megamix Mix Virtua Fighter and Fighting Vipers?
The documented answer has three parts, and all three come from the studio itself. First, the concept: AM2 used the idea popularized by The King of Fighters, mixing characters and styles from different games into a single roster. Second, the occasion: AM2 said the impetus was that towards the end of the year we always think about having a festive game for all the users who support the Sega Saturn. Third, the preview: the game was intended as an introduction to Virtua Fighter 3, carrying its dodge move and new techniques into Saturn homes.
Director Hiroshi Kataoka's interviews fill in the intent. The game was conceived as a new fighting game featuring both casts, not a simple combination of two existing games, and Kataoka described the project as the realisation of a dream for its developers.
WHAT THE MIX ACTUALLY MIXES
Systems, not just rostersWHAT THEY DID GET
A third game, not a double packWhat Saturn owners received in December 1996 was neither a Virtua Fighter 2 reissue nor a Fighting Vipers port, but a new game whose single player mode, nine themed courses ending in hidden opponents, was built around the meeting of the two casts, and whose hidden roster then widened the crossover to the whole studio: Sonic the Fighters, Virtua Cop 2, Daytona USA and Rent a Hero all send fighters. The mix was the product. Critics deemed the crossover mechanics a complete success, and the game was hailed as one of the Saturn's best.
THE GAME ON THE SHELF
Fighters Megamix