Why Was Killer Instinct Gold Almost a Super NES Game?
The chain of events is documented and short. The Super NES version of the original Killer Instinct, released in 1995, was a wide success, selling over three million copies. The industry expected a sequel, and Rare began developing one: the arcade game, and a home version for the Super NES, the machine with the audience.
Then Nintendo announced the Nintendo 64, and the home sequel changed platforms mid development. This page tells that story, including its strangest footnote: the Super NES version was finished anyway, and shelved.
THE MOVE
How the sequel changed consolesTHE FOOTNOTE
The finished game nobody releasedRare, under contract, ultimately finished its Super NES port of Killer Instinct 2. Nintendo chose not to release it. No version of that finished port has ever been sold, which makes the Super NES Killer Instinct 2 one of the more remarkable completed and withheld games of its generation: a sequel built for a three million strong audience, completed, and set aside because its console's successor needed the title more.
What players got instead was Gold: the same sequel, rebuilt around a cartridge far smaller than the arcade's storage, with the changes detailed on this wing's companion page. The move made Gold a launch window showcase for a new console instead of a late triumph for an old one, and the sales record suggests the trade was not free: Gold did not replicate the success of its Super NES predecessor, and the series went dormant until its 2013 revival.
THE GAME ON THE SHELF
Killer Instinct Gold