What Books Did Terranigma Get in Japan?
Enix launched Tenchi Sōzō in October 1995 with the kind of print support it gave its major role-playing games, and almost none of it has ever been published outside Japan. The practical books came first: an official guide book and a world atlas for a game whose world is literally a planet being rebuilt in stages. Beside them sat a gamebook, a choose-your-path paperback carrying artwork by character designer Kamui Fujiwara, the closest thing to an official Terranigma art book of the era.
The fiction shelf ran to two novels and a manga. There is a novel by Saori Kumi and a separate novelization, Logout Bunko: Tenchi Sōzō, by Norio Nakai. The manga, Gangan Fantasy Comics: Tenchi Sōzō by Mamiko Yasaka, retells the game across two volumes for Enix's own comics line. None of these has an official English edition; the manga circulates among English readers only in fan scanlation.
The one piece of Terranigma print the West did produce is easy to miss: in Germany, Club Nintendo published a 32-page comic in November 1996 illustrating the game's story up to the events of the third chapter, a companion to the big box guide effort described on the guides page. Japan made the books; Germany made the comic; America made nothing, because America never got the game.