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THE LIBRARY

Collector guides, cover censuses, and edition answers, documented issue by issue. Every page answers one specific question, completely.

← Back to MEGA MAN on the Library shelf

MEGA MAN

31 shelfs
Mega Man X4 American PlayStation box art
The History of Mega Man X4
Two full campaigns for X and Zero, an army granted moral leeway, and the American PlayStation release Sony nearly refused.
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Mega Man Zero American Game Boy Advance box art
The History of Mega Man Zero
Inti Creates with free rein: a century after the X series, a copy of X on the throne, and a villain who was nearly the original himself.
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Mega Man Battle Network American Game Boy Advance box art
The History of Mega Man Battle Network
Lan Hikari and MegaMan.EXE: the internet world, the three by six grid, the folder of 30 Battle Chips, and the hit that launched with the Game Boy Advance.
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Rockman EXE Japanese Game Boy Advance box art
Why did Battle Network reimagine Mega Man as a card RPG?
The developers on record: a heartbeat horror game that failed, a card boom ridden on Capcom's terms, Pokemon, and the network society.
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Mega Man Legends American PlayStation box art
The History of Mega Man Legends
The first fully 3D Mega Man: Volnutt the digger on a flooded Earth, Inafune's favorite game in the franchise, and the cliffhanger that never resolved.
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Rockman DASH Japanese cover art
Why was Mega Man Legends 3 cancelled?
Capcom's only official reason was an internal assessment the project failed. The participation gloss, the Inafune denial, and the fan campaign, kept apart.
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