THE LIBRARY
Collector guides, cover censuses, and edition answers, documented issue by issue. Every page answers one specific question, completely.
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FIRE EMBLEM
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Why was Fire Emblem: Awakening almost the last Fire Emblem game?
Producer Hitoshi Yamagami on the record: the 250,000 copy threshold, the culmination the team built under it, and the 242,600 copy first week that cleared it.

Why did Fire Emblem stay in Japan for thirteen years?
Six games stayed home on text, difficulty, and expected sales, until Advance Wars and Marth and Roy in Melee changed Nintendo's mind.

Why does Fire Emblem have permadeath, and why did Casual mode arrive?
Kaga in 1990, on gravity and seriousness, and the four month staff argument that added the off switch in 2010 and carried it worldwide in Awakening.

What did Shouzou Kaga do after Fire Emblem?
Tirnanog, Tear Ring Saga on PlayStation, a 76 million yen court fine with no copyright breach, Berwick Saga, and a free game in 2016.

Fire Emblem's Two Eras: The Kaga Years and What Came After
Fire Emblem's two eras: Shouzou Kaga headed the first five games (1990 to 1999) before leaving Intelligent Systems; Tohru Narihiro, Kouhei Maeda, supports, the…

The Archanea Games
The Archanea games documented: Shadow Dragon and the Blade of Light (1990), Mystery of the Emblem (1994), the Satellaview Archanea Saga (1997), the DS remakes,…

The Jugdral Games
The Jugdral games: Genealogy of the Holy War (Super Famicom, May 14, 1996) with its two generations, weapon triangle and love system, and Thracia 776 (1999),…

The Elibe Games
The Elibe games: The Binding Blade (GBA, March 29, 2002), Roy's Japan-only sequel-generation war, and its prequel The Blazing Blade (2003), the first Fire Emblem…

The Tellius Games
The Tellius games: Path of Radiance (GameCube, April 20, 2005), Ike and the laguz war, and Radiant Dawn (Wii, February 22, 2007), its multi-army sequel with a…

The Fódlan Games
The Fódlan games: Three Houses (Switch, July 26, 2019), the Koei Tecmo co-developed monastery epic and the series' best-selling single entry, and Warriors: Three…

How Melee Brought Fire Emblem West
Marth and Roy in Super Smash Bros. Melee (2001): the documented near-removal from the Western version, Nintendo of America's decision to keep them, Roy's debut…

What Did Awakening Change?
What Awakening changed, distinct from its sales rescue: Pair Up, roster-wide marriage and children revived from Genealogy, Robin the Avatar, Casual mode going…

The Weapon Triangle and Durability
The weapon triangle (swords, axes, lances) and trinity of magic, introduced together in Genealogy of the Holy War (1996), the Fates color reorganization,…

Who Designed Fire Emblem's Characters?
Fire Emblem's character designers era by era: Katsuyoshi Koya (Mystery, Genealogy), Mayumi Hirota (Thracia), Kaneda and Wada (GBA), Senri Kita (Tellius),…

How Much Money Has Fire Emblem Heroes Made?
Fire Emblem Heroes' economics from Sensor Tower estimates, carefully dated: almost $300M in year one, $656M by January 2020, $1B crossed in Q1 2022 (a Nintendo…

What Fire Emblem Manga Are There?
Fire Emblem manga documented: Hasha no Tsurugi (Hiroshi Izawa and Kotaro Yamada, Monthly Shonen Jump 2001 to 2005, 45 chapters, 11 volumes, JUMP REMIX reissue),…

Which Fire Emblem Games Never Came West?
The Fire Emblem games never released in the West: Gaiden (until its Echoes remake), Mystery of the Emblem, Genealogy of the Holy War, Thracia 776, The Binding…

How Many Fire Emblem Games Are There?
How many Fire Emblem games: eighteen core entries (fifteen originals, three remakes) from 1990 to Fortune's Weave (2026), counted by hardware era, plus the…
