The Library documents it. The store sells it. Shop SOJ on eBay →
SOJeBay Store
← Back to SOJ

THE LIBRARY

Collector guides, cover censuses, and edition answers, documented issue by issue. Every page answers one specific question, completely.

TALES

45 shelves
Tales of Arise key art: Alphen with the Blazing Sword beside Shionne
The History of the Tales Series
The history of the Tales series: from Wolf Team’s 1995 Super Famicom original Tales of Phantasia to seventeen mothership titles, the escort lines, and the 30th…
→
Every Tales Mothership Title, in Order
All seventeen Tales mothership titles in release order, 1995 to 2021, with original platforms and Japanese and North American release dates side by side.
→
The Tales Games That Never Left Japan
The Tales mothership titles that never received a Western release: Destiny 2, Rebirth, Innocence, the Destiny remake, and what eventually crossed over.
→
How the Linear Motion Battle System Grew Up
The evolution of the Linear Motion Battle System across the Tales series: Phantasia’s 2D line, Symphonia’s 3D, the Abyss free run, Graces’ style shift, and Arise.
→
What Are Tales Skits?
What Tales skits are, where they began in Tales of Destiny (1997), why the early English releases cut them, and how they became the series’ character engine.
→
Motoi Sakuraba and the Sound of Tales
Motoi Sakuraba’s role as the Tales series composer from 1995, his partnership with Shinji Tamura, and Go Shiina’s contrasting orchestral voice from Legendia onward.
→
Fujishima and Inomata: The Two Hands of Tales
Kosuke Fujishima and Mutsumi Inomata, the two character designers who alternated across the Tales mothership titles, their Xillia team-up, and the bench that…
→
How ufotable Changed the Tales Opening
ufotable’s work on the Tales series: the Symphonia OVA, the Xillia opening with Ayumi Hamasaki’s “progress,” and the openings that became events of their own.
→
Tales of Eternia: The Game America Called Destiny II
Tales of Eternia (2000): the two-world PS1 mothership title North America received as Tales of Destiny II, its PSP port, 2001 anime, and 2026 remaster.
→
Tales of Vesperia and the Version the West Waited a Decade For
Tales of Vesperia (2008) and its Japan-only expanded PlayStation 3 version of 2009: Patty Fleur, full voice acting, and the 2019 Definitive Edition.
→
Tales of Xillia: Two Heroes, Two Designers
Tales of Xillia (2011), the 15th-anniversary mothership title with two protagonists by Kosuke Fujishima and Mutsumi Inomata, and its sequel Xillia 2.
→
Tales of Berseria: The Prequel That Outshone Its Sequel
Tales of Berseria (2016), Velvet Crowe’s revenge story set a thousand years before Tales of Zestiria in the same world, and its 2026 remaster.
→
Tales of Arise key art: Alphen holding the Blazing Sword beside Shionne in a burning canyon
Tales of Arise: The Reboot That Worked
Tales of Arise (2021): the worldwide relaunch of the Tales series, its record first week, Best RPG award, and the Beyond the Dawn expansion.
→
Escort Titles: The Other Half of Tales
The Tales escort titles explained: Narikiri Dungeon, Radiant Mythology, Tales of VS., Twin Brave, the Fandom discs, and Dawn of the New World.
→
Tales on Screen: The Anime Adaptations
The Tales anime adaptations in order: Eternia (2001), Phantasia OVA, Symphonia OVA by ufotable, the Abyss series, The First Strike, and Zestiria the X.
→
The Mobile Era: Link, Asteria, Rays, and the Shutdowns
The Tales mobile games documented: Tales of Link, Asteria, The Rays, Crestoria and Luminaria, with launch and shutdown dates, and the offline afterlife of Rays.
→
Tales of Festival: The Fandom That Fills an Arena
Tales of Festival, the annual fan event held since 2008: voice-actor stage shows at Yokohama Arena, the series’ announcement stage, and its fan culture.
→
Japanese GameCube box art for Tales of Symphonia: Lloyd, Colette and Kratos on a pale green wash
Japanese vs English Tales Box Art
Japanese and English Tales box art compared: the verified Tales of Symphonia GameCube pair, the Destiny II naming swap, and the modern convergence on shared art.
→
Which Japanese Tales Releases Are Actually Different Games?
The Japanese Tales releases that differ meaningfully from their Western counterparts: Vesperia PS3, the Destiny remake, Symphonia PS2, Graces f, Hearts R.
→
The Remastered Project: Tales at Thirty
Bandai Namco’s Tales Remastered Project documented: Graces f, Xillia, Berseria and Eternia remasters, the classics-first policy, and the new title in development.
→
What Is the Tales Series?
Bandai Namco's action RPG line since 1995: 17 mothership titles, real-time battles, skits, anime openings and two house character designers.
→
Mothership vs Escort: What the Words Mean
Producer Makoto Yoshizumi defined mothership and escort titles in 2007. One demotion, Tales of the Tempest, is why old counts of the series disagree.
→
Which Tales Game Should I Start With?
Almost every mothership title stands alone, so the real question is era and taste. Vesperia, Arise, Symphonia, Berseria and Graces f, matched to players.
→
Tales at Thirty: What Is Next?
The 30th anniversary in December 2025 became a restoration program: Berseria and Eternia remasters, a classics push for 2026, a new title in development.
→
Tales of Phantasia: The Many Versions
Super Famicom original, PlayStation remake, GBA port, PSP Full Voice Edition and the Phantasia X bundled with Narikiri Dungeon X. Five ways to buy one game.
→
Tales of Destiny: Original vs Remake
The 1997 PlayStation original against the 2006 PlayStation 2 remake and its 2008 Director's Cut, the version fans call definitive and the West never got.
→
What Is the Real Tales of Destiny 2?
The actual sequel: Kyle Dunamis, son of Stahn and Rutee, eighteen years on. A PlayStation 2 game from 2002 that no Western release has ever touched.
→
Tales of Symphonia: GameCube, PS2 and Chronicles
The GameCube original, the Japan-only PlayStation 2 expansion, the Chronicles collection that finally unified them, and the thin 2023 remaster to be careful with.
→
Tales of the Abyss on PS2 and 3DS
The 2005 PlayStation 2 original, released on the series' tenth anniversary to the day, against the 2011 3DS port that carried it to Europe at last.
→
What Is Tales of Vesperia: Definitive Edition?
The 2019 release that finally brought the PlayStation 3 version's full content west, on PlayStation 4, Xbox One, Switch and PC, with both voice tracks.
→
Tales of Graces vs Graces f
The Wii original never left Japan. Graces f on PlayStation 3 added a full future-set epilogue arc, and the f stands for exactly that.
→
Tales of Innocence and Hearts: From DS to Vita
Two DS mothership titles, two Vita rebuilds, and two different Western fates. Plus the strangest fork in the series: Hearts sold as two different movies.
→
Go Shiina and the Sound of Tales of Legendia
Legendia is the one mothership title Motoi Sakuraba did not lead. Go Shiina's orchestral score is the biggest reason fans keep asking for its remake.
→
How Tales of Arise Got Its Painterly Look
Arise broke the Fujishima-Inomata alternation. Minoru Iwamoto led design and art direction, and a custom atmospheric shader made the world look painted.
→
Who Animates the Tales Openings?
Production I.G owned the PlayStation era openings. From Xillia onward the job belongs to ufotable, whose work grew into full television anime.
→
What Is Tales of Phantasia?
The 1995 Super Famicom original: a 48-megabit cartridge, a sung opening, a time-travel war against Dhaos, and a fan translation that beat the official one.
→
What Is Tales of the Abyss?
The tenth anniversary title: a prophecy that scores the world's future, a hero who starts insufferable on purpose, and a 26-episode anime. The fandom's story pick.
→
What Is Tales of Legendia?
The beautiful outsider: made by a different team, designed by an anime director, scored by Go Shiina, and never re-released in twenty years.
→
What Is Tales of Zestiria?
The 20th anniversary title: a shepherd, four designers, ufotable's television anime, and the first Tales the West played on PC day one.
→
What Happened to Tales of the Tempest?
Launched as a mothership title in 2006, demoted to escort in 2007. The demotion is why reference books cannot agree on how many main Tales games exist.
→
The Japanese Tales Guidebooks With No English Equal
Japan published full official guides for nearly every release, remake and PS3 Vesperia included. For Japan-only content they are the only printed record.
→
Did Tales Games Get Official English Strategy Guides?
Yes, briefly: BradyGames covered Symphonia, Legendia, the Abyss and Vesperia with full walkthroughs. Then the English guide line stopped, and never resumed.
→
How Fan Translations Opened the Japan-Only Tales
From DeJap's Phantasia patch around 2000 to Life Bottle's Destiny Director's Cut and Rebirth, fans did the localization work the publisher would not.
→
Tales of Japanese Limited Editions
Console bundles, Famitsu DX packs with figures and tapestries, preorder novels and art books. Japan packages Tales like an event; the West mostly ships a disc.
→
Tales Merch and the Tales of Shop
Figures from Alter and Kotobukiya, festival exclusives, collaboration cafes and a goods ecosystem treating thirty years of characters as a living catalogue.
→

THE FIRST WORD

First word on new listings, plus a subscriber promo code for the eBay store.